Harmony VS UnrealCLR

Compare Harmony vs UnrealCLR and see what are their differences.

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Harmony UnrealCLR
26 37
4,835 3,048
- -
8.9 2.6
3 days ago 11 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Harmony

Posts with mentions or reviews of Harmony. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

UnrealCLR

Posts with mentions or reviews of UnrealCLR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

What are some alternatives?

When comparing Harmony and UnrealCLR you can also consider the following projects:

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

MonoGame - One framework for creating powerful cross-platform games.

Fody - Extensible tool for weaving .net assemblies

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]

Stride Game Engine - Stride Game Engine (formerly Xenko)

UniTask - Provides an efficient allocation free async/await integration for Unity.

UrhoSharp - Code to integrate with the Urho3D engine

InjectFix - InjectFix is a hot-fix solution library for Unity

Duality - a 2D Game Development Framework

mono - Mono open source ECMA CLI, C# and .NET implementation.

Wave Engine - This repository contains all the official samples of Evergine.