Harmony VS InjectFix

Compare Harmony vs InjectFix and see what are their differences.

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime (by pardeike)

InjectFix

InjectFix is a hot-fix solution library for Unity (by Tencent)
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Harmony InjectFix
26 2
4,835 1,933
- 0.9%
8.9 0.0
3 days ago 6 months ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Harmony

Posts with mentions or reviews of Harmony. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

InjectFix

Posts with mentions or reviews of InjectFix. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Harmony and InjectFix you can also consider the following projects:

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

UniTask - Provides an efficient allocation free async/await integration for Unity.

Fody - Extensible tool for weaving .net assemblies

JSPatch - JSPatch bridge Objective-C and Javascript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. JSPatch is generally used to hotfix iOS App.

Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]

simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

UnrealCLR - Unreal Engine .NET 6 integration

unity-guid-regenerator - :id: GUID regenerator for Unity assets

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

mono - Mono open source ECMA CLI, C# and .NET implementation.

vektor-voxels - A work-in-progress cubic voxel framework for the Unity game engine.