Harmony VS Extenject

Compare Harmony vs Extenject and see what are their differences.

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime (by pardeike)

Extenject

Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject] (by svermeulen)
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Harmony Extenject
26 1
4,835 788
- -
8.9 8.8
3 days ago about 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Harmony

Posts with mentions or reviews of Harmony. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

Extenject

Posts with mentions or reviews of Extenject. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-24.
  • Learning Unity be like
    4 projects | /r/ProgrammerHumor | 24 Dec 2020
    The "Unity way" of assigning component references can get tedious with larger scenes, or if you want components that persist through various scenes. It also runs the risk of messy code. Thankfully, there's dependency injection libraries like Extenject which I highly recommend.

What are some alternatives?

When comparing Harmony and Extenject you can also consider the following projects:

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

mono - Mono open source ECMA CLI, C# and .NET implementation.

Fody - Extensible tool for weaving .net assemblies

UnrealCLR - Unreal Engine .NET 6 integration

UniTask - Provides an efficient allocation free async/await integration for Unity.

InjectFix - InjectFix is a hot-fix solution library for Unity

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

UnityAssemblyInjector - generic assembly injector for unity games - without requiring to modify any game files

UnofficialCrusaderPatch - Unofficial patch for Stronghold Crusader 1