Learning how to mod

This page summarizes the projects mentioned and recommended in the original post on /r/SunHaven

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  • AssetStudio

    Discontinued AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

  • UtinyRipper

    GUI and API library to work with Engine assets, serialized and bundle files

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Unity-Runtime-Libraries

    Unity Runtime Libraries used by MelonLoader for Assembly Generation

  • UABE

    Asset Bundle Extractor

  • dnSpy

  • ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

  • BepInEx

    Unity / XNA game patcher and plugin framework

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • UnityExplorer

    Discontinued An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

  • Harmony

    A library for patching, replacing and decorating .NET and Mono methods during runtime

  • NStrip

    .NET Assembly stripper, publicizer and general utility tool

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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