Learning how to mod

This page summarizes the projects mentioned and recommended in the original post on /r/SunHaven

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  • AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

  • UtinyRipper

    GUI and API library to work with Engine assets, serialized and bundle files

  • Onboard AI

    Learn any GitHub repo in 59 seconds. Onboard AI learns any GitHub repo in minutes and lets you chat with it to locate functionality, understand different parts, and generate new code. Use it for free at www.getonboard.dev.

  • Unity-Runtime-Libraries

    Unity Runtime Libraries used by MelonLoader for Assembly Generation

  • UABE

    Asset Bundle Extractor

  • dnSpy

  • ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

  • BepInEx

    Unity / XNA game patcher and plugin framework

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • UnityExplorer

    An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

  • Harmony

    A library for patching, replacing and decorating .NET and Mono methods during runtime

  • NStrip

    .NET Assembly stripper, publicizer and general utility tool

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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