Harmony
UnofficialCrusaderPatch
Harmony | UnofficialCrusaderPatch | |
---|---|---|
26 | 11 | |
4,874 | 13 | |
- | - | |
8.9 | 7.2 | |
8 days ago | 11 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
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Harmony
- How to make mods?
- Learning how to mod
- [Gordianquest] Mod amplificateur de butin
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Fast Script Reload - Hot Reload implementation for Unity is now open source!
Some more details https://github.com/pardeike/Harmony/issues/424
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Set return value of method called by method in unit test
Here's what you're looking for.
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Why use { get; set; } at all?
Probably a little out of your scope but the library Harmony you can write patches (detours) on methods. Using get/set instead of a field would allow you to override the property's method. Let's say you wanted to write something to always have the name uppercase. You could patch the constructor and set this.name = this.name.ToUpper() but that field is publicly assignable so you can't really enforce that. On the other hand with a property you can override the set method to say this._name = value.ToUpper().
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Python's "Disappointing" Superpowers
It's kind of a subtle distinction that I think was lost between the posted article and the original article it was responding to, but I don't think the kinds of reflection capabilities that Roslyn provides is what the author intended. The specific example given in the referenced article for "Higher-order programs" specifically refers to the ability to replace function implementations at runtime without interrupting the program, and specifically calls out hot-code reloading (such as what Java provides) as a deficient form of similar functionality. This is closer to the type of functionality libraries like Harmony provide, but even that solution requires including the library and instrumenting your code ahead of time.
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Reverse engineering integrity checks in Black Ops 3
https://github.com/pardeike/Harmony harmony lets you patch functions at runtime, kind of like a dll injection / memory edit
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Loot amplifier mod
Download Harmony 2 and put net472 version of the library into GordianQuest_Data\Managed
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Replace class method from DLL with my own
I'd recommend looking into Harmomy and seeing if you're able to use it. It makes modifying DLLs pretty convenient.
UnofficialCrusaderPatch
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How to create new AIC files?
And here you can find what each variable means: https://github.com/UnofficialCrusaderPatch/UnofficialCrusaderPatch/blob/master/UnofficialCrusaderPatch/AIC/Resources/descriptions.json
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[SH:C] My weirdest experience with this game yet.
Here is link number 1 - Previous text "UCP"
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Ich iel
Es gibt den inoffiziellen Community Patch der absolut geil ist. https://github.com/UnofficialCrusaderPatch/UnofficialCrusaderPatch/releases
- Did someone ever data mine Stronghold Crusader?
- ich_iel
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Some random questions on Crusader 1
It varies by the size of the map. 160x160 prevents you from building castle buildings more than 91 tiles away while 400x400 prevents you from building castle buildings more than 141 tiles away. See here for more info
- Unofficial Crusader Patch (UCP) v2.15 released
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I made a golden troop colour for one of my custum AIs, and i wanted to ask how it does look to y´all.
Krari made some tutorials on how to make your own AI in english. You will also need the unofficial Crusader patch: Releases · Sh0wdown/UnofficialCrusaderPatch · GitHub. The page is on english to so it should not be a problem. I would also recommend joining the UCP Discordserver. It is english and there are all the modders and creators that can help you + links to more good tutorials. https://discord.gg/GJc5EF6YZd
- Are there any patches or updates available for Stronghold Crusader HD?
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Stronghold Crusader Matchups
Alternatively you can only download the unofficial crusader patch. It has an english manual and also many different buffs and versions for the normal AIs. https://github.com/Sh0wdown/UnofficialCrusaderPatch/releases
What are some alternatives?
Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.
BepInEx - Unity / XNA game patcher and plugin framework
Fody - Extensible tool for weaving .net assemblies
Light-Anti-Cheat-Windows - Anti Cheat for Unity Games (Could potentionally used for any game engine)
Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]
diablo2oo2-s-Universal-Patcher-dUP-Windows - diablo2oo2's Universal Patcher - [dUP]
UnrealCLR - Unreal Engine .NET 6 integration
WinPass11 - 🔑 WinPass11 is a tool for installing Windows 11 on unsupported hardware. [Moved to: https://github.com/ArkaneDev/WinPass11]
UniTask - Provides an efficient allocation free async/await integration for Unity.
OverwolfInsiderPatcher
InjectFix - InjectFix is a hot-fix solution library for Unity
WinPass11 - 🔑 WinPass11 is a tool for installing Windows 11 on unsupported hardware.