UnrealCLR VS UrhoSharp

Compare UnrealCLR vs UrhoSharp and see what are their differences.

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UnrealCLR UrhoSharp
37 -
3,048 453
- -
2.6 0.0
11 months ago almost 2 years ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnrealCLR

Posts with mentions or reviews of UnrealCLR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

UrhoSharp

Posts with mentions or reviews of UrhoSharp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning UrhoSharp yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing UnrealCLR and UrhoSharp you can also consider the following projects:

MonoGame - One framework for creating powerful cross-platform games.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Wave Engine - This repository contains all the official samples of Evergine.

Stride Game Engine - Stride Game Engine (formerly Xenko)

CocosSharp - CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

Duality - a 2D Game Development Framework

Xenko

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA