UnrealCLR
UrhoSharp
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UnrealCLR | UrhoSharp | |
---|---|---|
37 | - | |
3,048 | 453 | |
- | - | |
2.6 | 0.0 | |
11 months ago | almost 2 years ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnrealCLR
- Since you're asking yes u can use C# in unreal
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Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
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Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
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C#
Surprise motherfucker
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Will unreal add C# as an extra language?
UnrealCLR
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How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
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I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
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Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
UrhoSharp
We haven't tracked posts mentioning UrhoSharp yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Wave Engine - This repository contains all the official samples of Evergine.
Stride Game Engine - Stride Game Engine (formerly Xenko)
CocosSharp - CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
Duality - a 2D Game Development Framework
Xenko
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA