Fwog VS 3d-game-shaders-for-beginners

Compare Fwog vs 3d-game-shaders-for-beginners and see what are their differences.

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Fwog 3d-game-shaders-for-beginners
3 12
116 17,083
- -
7.5 0.0
19 days ago 11 months ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Fwog

Posts with mentions or reviews of Fwog. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-10.
  • OpenGL is not dead, long live Vulkan
    2 projects | /r/opengl | 10 Apr 2023
    Yup. I love how easy it is to use OpenGL, and I've even spent time making a "modern" wrapper for it, but I'm still bitten by its quirks on a regular basis.
  • Really struggling with understanding tinygltf
    2 projects | /r/opengl | 2 Apr 2023
  • Low-level OpenGL abstractions
    3 projects | /r/opengl | 2 Apr 2022
    In fact, I wrote my own wrapper that attempts to fix as many fundamental problems (that I see) with OpenGL as possible, taking inspiration from explicit APIs like Vulkan and D3D12, while maintaining the simplicity OpenGL is known for. And before you call me out for shilling my thing, note that it is incomplete and unoptimized (lots of duplicated state calls!). Consider it a proof-of-concept at best.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing Fwog and 3d-game-shaders-for-beginners you can also consider the following projects:

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

ssgl - single source shaders for opengl

tinyrenderer - A brief computer graphics / rendering course

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

SHADERed - Lightweight, cross-platform & full-featured shader IDE

Granite - My personal Vulkan renderer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

OpenSubdiv - An Open-Source subdivision surface library.

glTF-Sample-Models - glTF Sample Models

reshade - A generic post-processing injector for games and video software.