Equinox-Engine
libCat
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Equinox-Engine | libCat | |
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2 | 19 | |
1 | 43 | |
- | - | |
0.0 | 9.6 | |
11 months ago | about 1 month ago | |
C | C++ | |
- | GNU Affero General Public License v3.0 |
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Equinox-Engine
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which concerns of the game dev industry does the committee NOT address ?
My little toy engine I made had code for this. I had to rely on gnu extensions, but it worked ok. Then I would define them in lua from the c++ code so I could use them easily. https://github.com/floomby/Equinox-Engine/blob/main/enum_helper.hpp
libCat
- Manticore 6.0.0 – a faster alternative to Elasticsearch in C++
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Chromium accepting Rust in a clear move to copy what Mozilla have done, replace C++ source code
It's worse in the standard library than it has to be. When I refactored my traits to minimize template instantiations and lean on concepts as much as possible, I measured over 30% improvement to clean build compile times. It's not possible for the standard to do this, because it would subtly change the API. For instance, you can't instantiate or take the address of a concept, but you can for a type-trait class. No reason you'd want to do that, but you can, so they can't "break" the standard library by optimizing this.
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C++'s smaller cleaner language
This doesn't have to be true. Over the past year I've made progress towards demonstrating how even non-freestanding C++ can be written without any C or C++ standard library headers or DLLs (with large benefits). There are a few names which the compilers require to be in the std:: namespace, though, but they're very special features like source_location and construct_at with semantics that can't be expressed otherwise.
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Is bloat in std::unexpected expected?
It isn't that hard to put a predicate into a type. We have lambdas in an unevaluated context, CTAD, and templated type aliases. https://github.com/Cons-Cat/libCat/blob/main/src/libraries/scaredy/cat/scaredy https://github.com/Cons-Cat/libCat/blob/main/src/global_includes.hpp#L70 https://github.com/Cons-Cat/libCat/blob/main/src/libraries/linux/cat/linux#L289 You do it like this.
- Software disenchantment - why does modern programming seem to lack of care for efficiency, simplicity, and excellence
- tiny::optional – a C++ optional that does not waste memory
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Rust analyzer/clippy alternative for C++?
I use clang-tidy. These are my current linting rules.
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John "God" Carmack: C++ with a C flavor is still the best (also: Python performance "keeps hitting me in the face")
I'm working on this! https://github.com/Cons-Cat/LibCat
- “Hello world” is slower in C++ than in C (Linux)
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Does anyone know when gcc will support std::format?
In my case, I'm running this on x86-64 Void Linux. The basic problem is that this does not have libC or POSIX due to their numerous pessimizations and design flaws, so anything that calls into pthreads or malloc cannot link correctly if it even compiles, which includes lib(std)c++. An STL is a dependency of fmt, so by extension fmt cannot work with this. libCat allocators provide a much more powerful and readable programming-model, which is irreconcilably different from the STL allocator style. Hopefully I'll have some blogs about the design going once it's a little further along.
What are some alternatives?
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
AECforWebAssembly - A port of ArithmeticExpressionCompiler from x86 to WebAssembly, so that the programs written in the language can run in a browser. The compiler has been rewritten from JavaScript into C++.
blender-tools - 🐵 Embark Addon for Blender
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Kalman - Kalman Filter
DOOM - DOOM Open Source Release
clangd - clangd language server
Vc - SIMD Vector Classes for C++
expected - C++11/14/17 std::expected with functional-style extensions
highway - Performance-portable, length-agnostic SIMD with runtime dispatch
arewegameyet - The repository for https://arewegameyet.rs