libCat
Stockfish
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libCat | Stockfish | |
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21 | 150 | |
58 | 10,468 | |
- | 3.0% | |
7.1 | 9.6 | |
2 days ago | 10 days ago | |
C++ | C++ | |
Mozilla Public License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libCat
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I hate almost all software
That's awesome! I'm working on something that sounds similar. https://github.com/cons-cat/libcat
I'd love to see your work if you're willing to share it here!
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Why Janet?
This runtime size bothers me a lot. So much that I've been working on a new runtime for C++ that breaks POSIX compatibility to keep binaries as small as they can be. The hello world with LTO is 330ish bytes right now, and I think that can get smaller. https://github.com/Cons-Cat/libCat
- Manticore 6.0.0 – a faster alternative to Elasticsearch in C++
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std::initializer_list in C++ 1/2 - Internals and Use Cases
I'm working on a library that replaces both C++ and C/POSIX standard libraries (https://github.com/Cons-Cat/libCat), but even then I need to define a few std:: namespace symbols for some features. In the case of std::initializer_list, my answer is just don't use that feature, because you don't really need it.
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Chromium accepting Rust in a clear move to copy what Mozilla have done, replace C++ source code
It's worse in the standard library than it has to be. When I refactored my traits to minimize template instantiations and lean on concepts as much as possible, I measured over 30% improvement to clean build compile times. It's not possible for the standard to do this, because it would subtly change the API. For instance, you can't instantiate or take the address of a concept, but you can for a type-trait class. No reason you'd want to do that, but you can, so they can't "break" the standard library by optimizing this.
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C++'s smaller cleaner language
This doesn't have to be true. Over the past year I've made progress towards demonstrating how even non-freestanding C++ can be written without any C or C++ standard library headers or DLLs (with large benefits). There are a few names which the compilers require to be in the std:: namespace, though, but they're very special features like source_location and construct_at with semantics that can't be expressed otherwise.
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C++ is essentially unusable without incurring undefined behavior because of it's failure to handle type punning.
This bit cast has no overhead in debug mode, and is a little bit more generally useful than std::bit_cast(), but cannot be constant evaluated. https://github.com/Cons-Cat/libCat/blob/main/src/libraries/utility/implementations/bit_cast.tpp
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Is bloat in std::unexpected expected?
It isn't that hard to put a predicate into a type. We have lambdas in an unevaluated context, CTAD, and templated type aliases. https://github.com/Cons-Cat/libCat/blob/main/src/libraries/scaredy/cat/scaredy https://github.com/Cons-Cat/libCat/blob/main/src/global_includes.hpp#L70 https://github.com/Cons-Cat/libCat/blob/main/src/libraries/linux/cat/linux#L289 You do it like this.
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CamelCase for C++?
But suppose that you have code with no standard library calls at all. Would it still make sense to choose this naming convention? This is actually possible, with a few special exceptions. GCC requires that an implementation of std::source_location has very particular class member names, GCC assigns special semantics to a few function names including std::construct_at and std::move (people seem to know it's inlined, but did you know std::move is required for move-related warnings?), and most intrusively of all, a promise_type must be snake_case. Other names can be worked around by using them into a different namespace with a different letter-case, but promise_type seems unavoidable.
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Competitive programmer using c++, but absolutely ignorant of other things the language can do here. What else can c++ do?
I use C++ for a low-level Linux runtime. Other people are using it for operating systems like SerenityOS and Zircon/Fuschia. People also use C++ for making more compilers like GCC and LLVM.
Stockfish
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Manipulating the Internal World Model of a Chess Playing Language Model
The Stockfish program can be set to play at strength level 0-20. Estimates of the levels' Elo is provided here: https://github.com/official-stockfish/Stockfish/commit/a08b8...
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A chess terminal user interface implementation
- and handicapped Stockfish (https://stockfishchess.org).
The whole thing is at https://github.com/magv/bchess, and can be installed with just 'pip install bchess'.
- What could I contribute to chess as a developer?
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posttest-cli beta testers wanted
This was the result searching for all the 35 stockfish benchmark positions to depth 6.
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How many positions can the top GMs analyze per second? In engine terms what is the highest nps for humans?
Stockfish doesn't have a classical evaluation anymore. And before this, most of the time (around 90%), NNUE was used to evaluate.
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Stockfish 16 Released +47 Elo gain over Stockfish 15 (Single threaded, UHO)
If you use ChessBase on a MacBook through Parallels, there's an issue where people have posted Apple Silicon compiles for Windows: https://github.com/official-stockfish/Stockfish/issues/4241
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Stockfish 16 is ready!
Progress can be found here https://github.com/official-stockfish/Stockfish/wiki/Regression-Tests At 1 thread it has gained +18.3 elo on a balanced book, and +47.03 on UHO (unbalanced) book as well as +39.4 elo for FRC and +65.56 for DFRC. At 8 threads it has gained +14.33 elo on a balanced book and +49.46 on UHO (unbalanced book). Also testing was done on 8 threads with 180+1.8 (this is considered very long time control for fishtest standards) and progress was +9.45 on balanced book and +49.65 on UHO.
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Stockfish 16 is ready
Downloads are available temporarily here https://github.com/official-stockfish/Stockfish/releases/tag/stockfish-dev-20230622-a49b3ba7
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Is there an engine stronger than Stockfish 15.1?
The strongest version of Stockfish is the latest development version of Stockfish
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How to integrate Stockfish chess engine into React Native app (for both Android and iOS)
I am trying to implement Stockfish (a popular chess engine) into my React Native app.
What are some alternatives?
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
nibbler - Chess analysis GUI for UCI engines, with extra features for Leela (Lc0) in particular.
blender-tools - 🐵 Embark Addon for Blender
nnue-pytorch - Stockfish NNUE (Chess evaluation) trainer in Pytorch
AECforWebAssembly - A port of ArithmeticExpressionCompiler from x86 to WebAssembly, so that the programs written in the language can run in a browser. The compiler has been rewritten from JavaScript into C++.
lc0 - The rewritten engine, originally for tensorflow. Now all other backends have been ported here.
Kalman - Kalman Filter
fishtest - The Stockfish testing framework
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
maia-chess - Maia is a human-like neural network chess engine trained on millions of human games.
expected - C++11/14/17 std::expected with functional-style extensions
Stockfish - UCI chess engine