libCat VS blender-tools

Compare libCat vs blender-tools and see what are their differences.

libCat

🐈‍⬛ A runtime for C++23 w/out libC or POSIX. Smaller binaries, only arena allocators, SIMD, stronger type safety than STL, and value-based errors! (by Cons-Cat)
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libCat blender-tools
21 7
58 392
- 3.8%
6.0 10.0
11 months ago about 3 years ago
C++ Python
GNU Affero General Public License v3.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libCat

Posts with mentions or reviews of libCat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-06.

blender-tools

Posts with mentions or reviews of blender-tools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-15.

What are some alternatives?

When comparing libCat and blender-tools you can also consider the following projects:

Replibyte - Seed your development database with real data ⚡️

Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

graphql-client - Typed, correct GraphQL requests and responses in Rust

mixer - Add-on for real-time collaboration in Blender.

Kalman - Kalman Filter

texture-synthesis - 🎨 Example-based texture synthesis written in Rust 🦀

expected - C++11/14/17 std::expected with functional-style extensions

dwarf-writer - Updates DWARF debug sections and ELF symbols with info obtained through disassembly

EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

AECforWebAssembly - A port of ArithmeticExpressionCompiler from x86 to WebAssembly, so that the programs written in the language can run in a browser. The compiler has been rewritten from JavaScript into C++.

wise_enum - A reflective enum implementation for C++

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.