SaaSHub helps you find the best software and product alternatives Learn more →
Magic Enum C++ Alternatives
Similar projects and alternatives to Magic Enum C++
-
Nameof C++
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
-
-
InfluxDB
Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Platform where developers build real-time applications for analytics, IoT and cloud-native services. Easy to start, it is available in the cloud or on-premises.
-
-
-
-
pfr
std::tuple like methods for user defined types without any macro or boilerplate code
-
-
Sonar
Write Clean C++ Code. Always.. Sonar helps you commit clean C++ code every time. With over 550 unique rules to find C++ bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.
-
daw_json_link
Fast, convenient JSON serialization and parsing in C++
-
-
-
-
-
-
-
-
-
-
-
-
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Magic Enum C++ reviews and mentions
-
Enums with methods
Why reinvent the wheel? magic_enum
-
Macro to write enum and converter from and to string
I strongly recommend that you instead use magic_enum::enum_cast
Magic Enum provides that.
-
New to Programming and Would Like a Code Review or Tips on Readability
While I can understand the sentiment behind that it makes for a poor solution because people seeing the enum will assume it's a valid entry. A better solution is to use something like magic enum for that case.
-
What are some cool modern libraries you enjoy using?
magic_enum by far. It has an extreme amount of black magic, and compiler specific stuff all abstracted away behind its extremely neat user interface.
-
what annoys you most while using c++?
magic_enum
-
Show HN: The Ultimate C++14 Enum Library
To my knowledge magic_enum has some severe limitations; for example, it limits the range of enum values, it cannot handle duplicate enum values, it uses compiler-specific hackes, etc. There is a list of all of them here. [1]
And I'm glad to see interest! I can definitely add string -> enum conversion—I'll see if I can do that right now in fact, it might not take long.
[1] https://github.com/Neargye/magic_enum/blob/master/doc/limita...
-
which concerns of the game dev industry does the committee NOT address ?
It also has really cruel limitations, defaulting to MAGIC_ENUM_RANGE_MAX = 128! It will quietly fail if you try to use this with Vulkan enums for example.
There are already several working, well-known and used hacks mechanisms available to reflect on enums. For example, magic enum, wise enum, Boost.Describe, and so on.
This certainly doesn‘t replace standardisation, but can‘t this be done with magic_enum? It‘s very easy to integrate as it‘s single header :)
-
A note from our sponsor - #<SponsorshipServiceOld:0x00007fea6173f1d8>
www.saashub.com | 2 Feb 2023
Stats
Neargye/magic_enum is an open source project licensed under MIT License which is an OSI approved license.