DirectXShaderCompiler VS macOS_Wine_builds

Compare DirectXShaderCompiler vs macOS_Wine_builds and see what are their differences.

DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. (by microsoft)

macOS_Wine_builds

Official Winehq macOS Packages (by Gcenx)
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DirectXShaderCompiler macOS_Wine_builds
33 31
2,905 422
2.1% -
0.0 4.2
7 days ago 7 days ago
C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DirectXShaderCompiler

Posts with mentions or reviews of DirectXShaderCompiler. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

macOS_Wine_builds

Posts with mentions or reviews of macOS_Wine_builds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-28.

What are some alternatives?

When comparing DirectXShaderCompiler and macOS_Wine_builds you can also consider the following projects:

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

WineskinServer - Wineskin

glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

macports-wine - Updated wine Portfiles for macports

ShaderConductor - ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

wine-on-mac - How to install wine on mac

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

HomeBrew - 🍺 The missing package manager for macOS (or Linux)

slang - Making it easier to work with shaders

homebrew-wine