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C++ shader-program Projects
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DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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InfluxDB
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Project mention: Building the DirectX shader compiler better than Microsoft? | news.ycombinator.com | 2024-02-10> We may support DXBC generation in Clang in the future (we mentioned that in the original proposal to LLVM). That work is unlikely to begin for a few years as our focus will be on supporting DXIL and SPIR-V generation first.
I appreciate this quote[0] from the microsoft camp. Setting clear expectations that something will not be done is a nice bit of fresh air.
[0] https://github.com/microsoft/DirectXShaderCompiler/issues/57...
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
C++ shader-programs related posts
- Shader Compilation
- Apple's Game Porting Toolkit seems to have a D3DMetal.framework with full implementations of DirectX 12 to 9 on Metal
- Start project on Metal, port to DX11?
- Using WebGPU as a graphics API for native C++ applications
- What amazing things do you guys do with LLVM?
- Is SPIRV-Cross a valid option to target Metal from HSSL?
- Guess I can't run Cyberpunk!
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A note from our sponsor - SaaSHub
www.saashub.com | 28 Apr 2024
Index
Project | Stars | |
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1 | DirectXShaderCompiler | 2,916 |
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