macOS_Wine_builds
Official Winehq macOS Packages (by Gcenx)
macOS_Wine_builds | homebrew-wine | |
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31 | 33 | |
428 | 550 | |
- | - | |
3.7 | 8.4 | |
8 days ago | 4 days ago | |
Ruby | ||
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
macOS_Wine_builds
Posts with mentions or reviews of macOS_Wine_builds.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-28.
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Use D3DMetal on Wine 8.10 Staging
Hi, I followed this guide of u/Gcenx https://github.com/Gcenx/WineskinServer/issues/420 and applied on wine 8.10 staging (this version https://github.com/Gcenx/macOS_Wine_builds/releases/tag/8.10) but it seems like it doesn't work I always get a stub error. My question is: I need to do something else or D3DMetal simply doesn't work on newer wine version
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Issue - Game has to close after one minute
The new Winehq macOS packages can be found https://github.com/Gcenx/macOS_Wine_builds/releases these will work on macOS High Sierra (10.13) and later.
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Update to Ventura 13.3 causes Rocket League on Crossover to fail with the error "preloader: Warning: failed to reserve range 0000000000001000-0000000000010000"
Not sure where you got your wine binaries from, but wine-staging from this brew tap has the fix.
- [Macgaming] Comment télécharger Wine 7.0 sur mac m1 ?
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wine supports ventura? or i have to downgrade my mac?
Gcenx maintains macOS builds of Wine that are as close to WineHQ releases as possible alongside other versions. https://github.com/Gcenx/macOS_Wine_builds They do work on Ventura although I believe 32-bit apps are still not working at the moment.
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download old games
Depending on if you have an Intel Mac or an M1 Mac, you have some different options! If you have an M1 Mac, you could try using Wine/Wineskin Winery. You could also try something like UTM, but it's probably going to be very slow. If you find some of these games as old Mac games instead of old Windows games, you might also be able to get them running through SheepShaver or BasiliskII. If you're on an Intel Mac, your two best bets are VirtualBox or maybe, like, Windows 10 on Boot Camp.
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Wine for macos above 5.0 (stable)
u/gcenx maintains newer builds from macOS on GitHub. 64-bit Wine 7.x is also available from nixpkgs (32-bit support won’t be available until it’s possible to build WoW64 on Darwin).
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How to get rid of black spots in Borderlands 2 - run by wine
There are builds of wine 7 you can get through brew, but I think it's maybe an uphill battle: https://github.com/Gcenx/macOS_Wine_builds
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Wine gaming on mac
Actually the current macOS packages are not being pushed to Winehq directly due to an unresolved bug, they can be found https://github.com/Gcenx/macOS_Wine_builds
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Anyone Successfully using Wine on Mavericks? PLEASE HELP
If you want wine-7.0 I’ve provided a package that will function https://github.com/Gcenx/macOS_Wine_builds/releases/download/7.0/wine-stable-legacy-7.0-osx64.tar.xz.
homebrew-wine
Posts with mentions or reviews of homebrew-wine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-14.
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macOS Install Guide
You will need to install homebrew. ARM users will also need Rosetta (I think), but homebrew should be the native version. Next we need wine that can run 32 bit binaries: brew install --cask --no-quarantine gcenx/wine/wine-crossover.
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[Guide] How to run Nuclear Throne on MacOS X 15+
The standard Wine package also stopped working with the Catalina update. To get around this, we'll use a specific version of Wine, developed by Gcenx, made for MacOS 10.15+. To install it, you first need to install Homebrew. To do this, open the application Terminal (the easiest way to do this is hit Cmd + Space, then type "Terminal", then hit return), type in the following command, and hit return:
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Macbook air M1 MT5
For Wine version that works for me is Wine-Crossover version provided here https://github.com/Gcenx/wine-on-mac#macos-catalina-and-later.
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Will this laptop play LOTRO
Crossover from Codeweavers (which is a version of WINE) runs 32-bit applications on post-Mojave MacOS with a 32->64-bit conversion layer and one of the free/open-source versions of WINE based on the code donated by Codeweavers (located here: https://github.com/Gcenx/homebrew-wine) does the same thing.
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Thea: The Awakening polygon glitches. Workaround ideas?
Currently using: ==> wine-crossover: 22.0.1 https://github.com/Gcenx/homebrew-wine/
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Emulating Win32
Try `gcenx` distribution of wine with crossover patches (https://github.com/Gcenx/homebrew-wine).
- The truth about Mac, Windows and Linux
- List of free apps/tools in my M1Max
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KotOR 1 modding on MacOS
Ah, sorry, I assumed from you mentioning installing Wine that you had Homebrew already. Yeah, you need to install Homebrew, there's a command to copy on its website. Once that's done, you need to run the command on the page I linked above to install the fixed version of Wine. After that completes, you should be able to just run the exe (it may prompt you for permission to access a folder or two first), or if not it'll probably ask you to pick which app to use if you try (in which case you can just select Wine Crossover from the list it presents).
- Is there a free version/ alternative of parralels/crossover
What are some alternatives?
When comparing macOS_Wine_builds and homebrew-wine you can also consider the following projects:
WineskinServer - Wineskin
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds
UTM - Virtual machines for iOS and macOS
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
macports-wine - Updated wine Portfiles for macports
darling - Darwin/macOS emulation layer for Linux
wine-on-mac - How to install wine on mac
installing-insurgnece
HomeBrew - 🍺 The missing package manager for macOS (or Linux)
macs-fan-control - Control fans on Apple computers
macOS_Wine_builds vs WineskinServer
homebrew-wine vs WineskinServer
macOS_Wine_builds vs wine-tkg-git
homebrew-wine vs UTM
macOS_Wine_builds vs DirectXShaderCompiler
homebrew-wine vs dxvk
macOS_Wine_builds vs macports-wine
homebrew-wine vs darling
macOS_Wine_builds vs wine-on-mac
homebrew-wine vs installing-insurgnece
macOS_Wine_builds vs HomeBrew
homebrew-wine vs macs-fan-control