AssetRipper VS com.unity.netcode.gameobjects

Compare AssetRipper vs com.unity.netcode.gameobjects and see what are their differences.

AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files (by AssetRipper)

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. (by Unity-Technologies)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
AssetRipper com.unity.netcode.gameobjects
19 10
3,106 2,063
8.0% 1.5%
9.7 8.5
1 day ago 2 days ago
C# C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AssetRipper

Posts with mentions or reviews of AssetRipper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.

com.unity.netcode.gameobjects

Posts with mentions or reviews of com.unity.netcode.gameobjects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

What are some alternatives?

When comparing AssetRipper and com.unity.netcode.gameobjects you can also consider the following projects:

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

Mirror - #1 Open Source Unity Networking Library

Il2CppDumper - Unity il2cpp reverse engineer

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

dnSpy

LiteNetLib - Lite reliable UDP library for Mono and .NET

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

Riptide - Lightweight C# networking solution for multiplayer games.

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

UnityNativeScripting - Unity Scripting in C++

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.