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AssetRipper reviews and mentions
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I fully support this.
It’s made in Unity, so just throw it into a program like AssetRipper,and there you go, you have a KSP1/2 decompilation.
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I can't find a Unity Asset Extractor program.
https://github.com/AssetRipper/AssetRipper and https://github.com/Perfare/AssetStudio, depends on what you want. If yoy want to rip an entire scene or gameobjects/prefabs, use AssetRipper. Else if you just want sounds, models, animations (from FBX objects), textures, fonts and this kind of stuff, AssetStudio works
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Converting .assetbundle files into .obj files.
AssetRipper: https://github.com/AssetRipper/AssetRipper/releases/tag/0.2.1.0
- How To: See CGs from unity3d file
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Is there a way to decompile unity 3D games?
to decompile entire projects to something importable to unity, you can use AssetRipper - https://github.com/ds5678/AssetRipper
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A note from our sponsor - InfluxDB
www.influxdata.com | 28 Mar 2024
Stats
AssetRipper/AssetRipper is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of AssetRipper is C#.