Arch.Extended VS UnityH4xx

Compare Arch.Extended vs UnityH4xx and see what are their differences.

UnityH4xx

Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ... (by atcarter714)
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Arch.Extended UnityH4xx
6 1
133 35
- -
8.7 2.6
12 days ago about 1 year ago
C# C#
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Arch.Extended

Posts with mentions or reviews of Arch.Extended. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.

UnityH4xx

Posts with mentions or reviews of UnityH4xx. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Arch.Extended and UnityH4xx you can also consider the following projects:

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

meltysynth - A SoundFont MIDI synthesizer for .NET

Reflex - Minimal dependency injection framework for Unity

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

IL2C - IL2C - A translator for ECMA-335 CIL/MSIL to C language.

Estragonia - Estragonia: Avalonia in Godot

AStar - A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.

GoDotNet - State machines, notifiers, and other utilities for C# Godot development.

anything_about_game - A wonderful list of Game Development resources.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity