UnityH4xx
Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ... (by atcarter714)
Reflex
Minimal dependency injection framework for Unity (by gustavopsantos)
UnityH4xx | Reflex | |
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1 | 4 | |
35 | 595 | |
- | - | |
2.6 | 9.0 | |
about 1 year ago | 15 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityH4xx
Posts with mentions or reviews of UnityH4xx.
We have used some of these posts to build our list of alternatives
and similar projects.
Reflex
Posts with mentions or reviews of Reflex.
We have used some of these posts to build our list of alternatives
and similar projects.
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Another small hack I use for prototyping
There is also Reflex, a fast but more minimalistic solution. I haven't really heard much about people's experiences using this, so not sure how good it is in practice.
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I updated reflex readme, what do you think it about it? Constructive feedback is very welcome ;)
Reflex github
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Reflex now supports SceneContext
Enjoy! https://github.com/gustavopsantos/Reflex
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I worked a lot on this and would like to share with you
With that, what I call Reflex was born, which I would like to share with the entire community, and if this framework could help you a little bit on your game development, I'll be happy already >.< Repo is open source, and its available at github, also PRs are welcome ;)
What are some alternatives?
When comparing UnityH4xx and Reflex you can also consider the following projects:
libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming
Zenject - Dependency Injection Framework for Unity3D