3DWorld VS penumbra

Compare 3DWorld vs penumbra and see what are their differences.

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3DWorld penumbra
54 3
1,062 307
- -
9.9 0.0
7 days ago over 1 year ago
C++ C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3DWorld

Posts with mentions or reviews of 3DWorld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

penumbra

Posts with mentions or reviews of penumbra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-17.

What are some alternatives?

When comparing 3DWorld and penumbra you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

single_file_libs - List of single-file C/C++ libraries.

MonoGame - One framework for creating powerful cross-platform games.

MarkovNameGenerator - :black_nib: Markov process-based procedural name and word generator demo

MonoGame.Extended - Extensions to make MonoGame more awesome

PolyWorld - A world generator that is based on Voronoi diagrams

SadConsole - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!

Cities - Procedural city & road placement

Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.