3DWorld VS FastNoise

Compare 3DWorld vs FastNoise and see what are their differences.

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3DWorld FastNoise
54 57
1,062 2,549
- -
9.9 7.8
7 days ago 28 days ago
C++ Rust
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3DWorld

Posts with mentions or reviews of 3DWorld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

FastNoise

Posts with mentions or reviews of FastNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

What are some alternatives?

When comparing 3DWorld and FastNoise you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

single_file_libs - List of single-file C/C++ libraries.

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

MarkovNameGenerator - :black_nib: Markov process-based procedural name and word generator demo

FastLED - The FastLED library for colored LED animation on Arduino. Please direct questions/requests for help to the FastLED Reddit community: http://fastled.io/r We'd like to use github "issues" just for tracking library bugs / enhancements.

PolyWorld - A world generator that is based on Voronoi diagrams

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Cities - Procedural city & road placement

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.