cute_headers

Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games (by RandyGaul)

Cute_headers Alternatives

Similar projects and alternatives to cute_headers

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better cute_headers alternative or higher similarity.

cute_headers reviews and mentions

Posts with mentions or reviews of cute_headers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-14.
  • How many colors are too many colors for Windows Terminal?
    5 projects | news.ycombinator.com | 14 May 2022
    - https://github.com/RandyGaul/cute_headers/blob/master/cute_s...

    It's a simple and relatively straightforward approach that a sufficiently bright programmer would come up in their own while looking at the design constraints though, so overall I find it a bit meaningless to find the ultimate person for the "original idea".

  • How does a Game Engine work? An Overview
    5 projects | news.ycombinator.com | 6 Nov 2021
    The verdict for indie developers (not using Unity/Unreal) seems: just bite the bullet and buy FMOD (or Wwise or any of the popular proprietary audio engies).

    I was actually searching for a good open-source audio library to use, and found out that my options aren't that good. SoLoud is a pain in the ass to install and integrate into an existing codebase, and OpenAL doesn't have any good implementations available (either proprietary or LGPL). I'm now just using a simple single-header audio library in cute_headers (https://github.com/RandyGaul/cute_headers/blob/master/cute_s...), but will probably switch to MiniAudio once the high-level API is finished (https://github.com/mackron/miniaudio/issues/196)

  • [C/C++]How do "header only" source files work?
    1 project | /r/learnprogramming | 27 Aug 2021
    Currently I'm looking at a "header only" cute_tiled.h library that includes this instruction:
  • [C++] A Free Open Source Colliders Library - Line, Circle, Box and Point
    6 projects | /r/gamedev | 22 Jun 2021
    Thanks for the pure collision library share! As far as collision goes, decided to look up other libraries! 3D alternatives https://github.com/flexible-collision-library/fcl Alternatives to yours https://github.com/RandyGaul/cute_headers
  • Looking for code only game engine
    11 projects | /r/gameenginedevs | 29 Mar 2021
    single header libraries (https://github.com/nothings/stb , https://github.com/RandyGaul/cute_headers , etc) can do some of the heavy lifting. I use stb for OGG and PNG decoding, also true type support, and maybe a few other things.
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    workos.com | 26 Apr 2024
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5
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7.0
2 months ago

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