vgg_runtime
SoftGLRender
vgg_runtime | SoftGLRender | |
---|---|---|
- | 1 | |
44 | 931 | |
- | - | |
9.9 | 5.7 | |
2 days ago | 4 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vgg_runtime
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Tracking mentions began in Dec 2020.
SoftGLRender
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Can my learning plan be improved?
This is a really good example of a software rasteriser which is a good project to try https://github.com/keith2018/SoftGLRender
What are some alternatives?
tinyraytracer_rs - tinyraytracer implementation using Rust
renderer - Software Renderer for Final Fantasy Tactics Maps
rusterizer - Bare-bones software renderer written in Rust
CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
osre - An open source render engine
zeno - ZEn NOde system - a simulation & rendering engine in nodes
tinyrenderer - A brief computer graphics / rendering course
Four - A 4d rendering library written in C++ with Modern OpenGL
tinyraytracer - A brief computer graphics / rendering course
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.