SoftGLRender VS LearnOpenGL

Compare SoftGLRender vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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SoftGLRender LearnOpenGL
1 624
927 10,261
- -
5.7 3.8
4 months ago 10 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SoftGLRender

Posts with mentions or reviews of SoftGLRender. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-11.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing SoftGLRender and LearnOpenGL you can also consider the following projects:

tinyraytracer_rs - tinyraytracer implementation using Rust

raylib - A simple and easy-to-use library to enjoy videogames programming

renderer - Software Renderer for Final Fantasy Tactics Maps

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

rusterizer - Bare-bones software renderer written in Rust

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.

sokol - minimal cross-platform standalone C headers

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

bevy - A refreshingly simple data-driven game engine built in Rust

osre - An open source render engine

SFML - Simple and Fast Multimedia Library