vulkan-guide VS The-Forge

Compare vulkan-guide vs The-Forge and see what are their differences.

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 (by ConfettiFX)
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vulkan-guide The-Forge
67 34
800 4,432
- 2.8%
9.1 6.9
2 months ago 22 days ago
SCSS C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

The-Forge

Posts with mentions or reviews of The-Forge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing vulkan-guide and The-Forge you can also consider the following projects:

vk-bootstrap - Vulkan Bootstrapping Iibrary

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

raylib - A simple and easy-to-use library to enjoy videogames programming

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Vulkan - Examples and demos for the new Vulkan API

Veldrid - A low-level, portable graphics library for .NET.

SDL - Simple Directmedia Layer

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

ImGui.NET - An ImGui wrapper for .NET.