unity-color-palettes
TestbedHDRP
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unity-color-palettes | TestbedHDRP | |
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1 | 4 | |
3 | 1,194 | |
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4.0 | 0.0 | |
5 months ago | over 3 years ago | |
ShaderLab | ShaderLab | |
BSD 3-clause "New" or "Revised" License | The Unlicense |
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unity-color-palettes
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How would you make a dark/light theme option for UI?
Gonna shamelessly plug my own package unity-color-palettes I wrote to handle precisely this issue!
TestbedHDRP
- Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller
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I released my first Grass Shader on the Unity asset store!
Read these custom hdrp shaders made by keijiro: https://github.com/keijiro/TestbedHDRP
What are some alternatives?
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Pcx - Point cloud importer & renderer for Unity
gimp-color-palettes - A collection of RGB color palettes for GIMP and Inkscape (but also Aseprite, Drawpile, Krita and MyPaint).
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
UnityFurShader - 🐈 Fur shader for Unity.
HSV-Color-Picker-Unity - HSV color picker for Unity UI
Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D
flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.
Unity-RTS-Selection - Unity RTS-style unit selection