TestbedHDRP VS Unity-RTS-Selection

Compare TestbedHDRP vs Unity-RTS-Selection and see what are their differences.

TestbedHDRP

Testbed project for Unity HDRP (High Definition Render Pipeline) (by keijiro)
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TestbedHDRP Unity-RTS-Selection
4 2
1,194 74
- -
0.0 10.0
over 3 years ago over 1 year ago
ShaderLab ShaderLab
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TestbedHDRP

Posts with mentions or reviews of TestbedHDRP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-26.

Unity-RTS-Selection

Posts with mentions or reviews of Unity-RTS-Selection. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

What are some alternatives?

When comparing TestbedHDRP and Unity-RTS-Selection you can also consider the following projects:

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

Pcx - Point cloud importer & renderer for Unity

UnityFurShader - 🐈 Fur shader for Unity.

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.

ai-series-part-26 - In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse.

HSV-Color-Picker-Unity - HSV color picker for Unity UI

Unity-RTS-Selection - Unity RTS-style unit selection

flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.