unity-color-palettes
HSV-Color-Picker-Unity
unity-color-palettes | HSV-Color-Picker-Unity | |
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1 | 1 | |
3 | 609 | |
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4.0 | 0.7 | |
5 months ago | about 1 year ago | |
ShaderLab | ShaderLab | |
BSD 3-clause "New" or "Revised" License | MIT License |
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unity-color-palettes
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How would you make a dark/light theme option for UI?
Gonna shamelessly plug my own package unity-color-palettes I wrote to handle precisely this issue!
HSV-Color-Picker-Unity
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How would I implement a color picker for a game?
if you want more complex may i suggest https://github.com/judah4/HSV-Color-Picker-Unity
What are some alternatives?
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
UnityColorPicker - Runtime color picker for Unity
gimp-color-palettes - A collection of RGB color palettes for GIMP and Inkscape (but also Aseprite, Drawpile, Krita and MyPaint).
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.