sprite-glow VS Zenject

Compare sprite-glow vs Zenject and see what are their differences.

sprite-glow

Sprite glow effect for Unity via HDR outline and bloom post-processing (by elringus)

Zenject

Dependency Injection Framework for Unity3D (by modesttree)
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sprite-glow Zenject
2 13
2,176 2,341
- 1.9%
4.0 0.0
4 months ago 3 months ago
ShaderLab C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sprite-glow

Posts with mentions or reviews of sprite-glow. We have used some of these posts to build our list of alternatives and similar projects.

Zenject

Posts with mentions or reviews of Zenject. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-05.

What are some alternatives?

When comparing sprite-glow and Zenject you can also consider the following projects:

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

Reflex - Minimal dependency injection framework for Unity

MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

fluid-behavior-tree - Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

unity-raw-input - Windows Raw Input wrapper for Unity game engine

di-framework - ↗ A Dependency Injection framework for Unity game engine.

HSV-Color-Picker-Unity - HSV color picker for Unity UI

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

airpeer - A WebRTC based networking plugin for Unity

GameDevTutorials - Houses various game development tutorials and resources.