sprite-glow VS Unity-RTS-Selection

Compare sprite-glow vs Unity-RTS-Selection and see what are their differences.

sprite-glow

Sprite glow effect for Unity via HDR outline and bloom post-processing (by elringus)
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sprite-glow Unity-RTS-Selection
2 2
2,178 74
- -
4.0 10.0
4 months ago over 1 year ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sprite-glow

Posts with mentions or reviews of sprite-glow. We have used some of these posts to build our list of alternatives and similar projects.

Unity-RTS-Selection

Posts with mentions or reviews of Unity-RTS-Selection. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

What are some alternatives?

When comparing sprite-glow and Unity-RTS-Selection you can also consider the following projects:

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

UnityFurShader - 🐈 Fur shader for Unity.

unity-raw-input - Windows Raw Input wrapper for Unity game engine

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.

HSV-Color-Picker-Unity - HSV color picker for Unity UI

ai-series-part-26 - In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse.

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

Unity-RTS-Selection - Unity RTS-style unit selection

airpeer - A WebRTC based networking plugin for Unity

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP