Unity-RTS-Selection
Unity RTS-style unit selection (by lexonegit)
TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline) (by keijiro)
Unity-RTS-Selection | TestbedHDRP | |
---|---|---|
2 | 4 | |
74 | 1,194 | |
- | - | |
10.0 | 0.0 | |
over 1 year ago | over 3 years ago | |
ShaderLab | ShaderLab | |
MIT License | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Unity-RTS-Selection
Posts with mentions or reviews of Unity-RTS-Selection.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-28.
TestbedHDRP
Posts with mentions or reviews of TestbedHDRP.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-26.
- Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller
-
I released my first Grass Shader on the Unity asset store!
Read these custom hdrp shaders made by keijiro: https://github.com/keijiro/TestbedHDRP
What are some alternatives?
When comparing Unity-RTS-Selection and TestbedHDRP you can also consider the following projects:
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP