renderdoc VS wgpu

Compare renderdoc vs wgpu and see what are their differences.

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renderdoc wgpu
13 195
8,408 10,910
- 2.5%
9.8 9.9
7 days ago 7 days ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renderdoc

Posts with mentions or reviews of renderdoc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing renderdoc and wgpu you can also consider the following projects:

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

vulkano - Safe and rich Rust wrapper around the Vulkan API

reshade - A generic post-processing injector for games and video software.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

vulkan-renderer - Game engine written with C++ and Vulkan.

bevy - A refreshingly simple data-driven game engine built in Rust

Vulkan-Samples - One stop solution for all Vulkan samples

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.