renderdoc
dgVoodoo2
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renderdoc
- Building the DirectX shader compiler better than Microsoft?
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RenderDoc is a free MIT licensed stand-alone graphics debugger
heh https://github.com/baldurk/renderdoc#readme is all "RenderDoc is intended for debugging your own programs only. Any discussion of capturing programs that you did not create will not be allowed in any official public RenderDoc setting, including the issue tracker, discord, or via email" but the 3 of the 4 screenshots are of dota2 :-D
Still, that looks handy for sure
- Descriptor Buffers with RenderDoc
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Need help: capture Hogwarts Legacy in RenderDoc?
He's pretty clear about it every time it's asked. Tracing copyrighted games is legally questionable, and tools like RenderDoc are often abused by people to do illegal asset ripping/reselling.
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Are bindless textures niche or weird?
Baldur explains why he won't implement bindless texture support in this issue: https://github.com/baldurk/renderdoc/issues/850
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How to debug a non-working ray generation shader?
Unfortunately the main developer for Renderdoc is against adding ray tracing support : https://github.com/baldurk/renderdoc/issues/2317
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Help implementing support for RenderDoc.
RenderDoc bug report: https://github.com/baldurk/renderdoc/issues/2800
- RenderDoc v1.23 is now available
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Renderdoc Crashing On glfwCreateWindow()
Remember that Renderdoc is open source: https://github.com/baldurk/renderdoc/. This means you can build it with symbols and attach a debugger.
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Renderdoc's GPU Selection on a laptop
Renderdoc works by inserting itself as a Vulkan layer, which means it can change the output of functions if it so chooses. As you can see in the RenderDoc version of vkEnumeratePhysicalDevices it changes how devices are returned, and this likely is the reason the order changes.
dgVoodoo2
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Nintendo Network shutdown – The beginning of the end
Parts of DX5 and previous, such as the "retained mode", are missing from current versions of Windows entirely. Much of the remaining implementation is buggy and introduces render artifacts.
Open source projects such as dgVoodoo offer a solution to run old games, by re-implementing old DirectX and Glide on top of current DirectX [1], similar to how Wine runs DX games on Linux on top of OpenGL or Vulkan.
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What is the best solution to play mid to late '90s games on modern hardware and Windows 11?
I have not tried this myself, but there are two compatibility wrappers that implement old graphic APIs for modern systems - nGlide and dgVoodoo2.
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Thanks for the help with the UI y'all, more questions for ya!
Voodoo2 for added stability in old games
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There needs to be a rewritten version
It's a wrapper for old DirectX 7/8/9 games that makes them use DirectX 11/12/Vulkan instead: https://github.com/dege-diosg/dgVoodoo2
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I crash most of the time when I zone. Windows 11.
This... here's a link to the github. Click on Releases to get the latest build (it'll be the first zip file without _dbg (debug) in the title).
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ffxi running slow on my pc.
Try using dgVoodoo2. https://github.com/dege-diosg/dgVoodoo2/releases
- Any chance of a good D3D9 Windows XP paravirtualized driver?
- Phantasy Star Universe Clementine!
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3dfx Voodoo 5 6000 recreated via reverse engineering (2021)
You can always use dgVooDoo [0] to translate Glide to DirectX. With great performance, too.
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Final Fantasy XI (FFXI) and Windows 11 Home
How to install DGVoodoo2 for use with Windower: download the latest non-dbg, non-api, non-source-code: .zip https://github.com/dege-diosg/dgVoodoo2/releases Unzip it. Move dgvoodoocpl.exe and MS\(x86)\d3d8.dll (just the d3d8) into -- playonlineviewer folder for retail or the same folder that your loader exe is in for private server (you can overwrite any old one in there if you like). Right click on dgvoodoocpl.exe and run as administrator. At the top right press Add and select the same folder as you selected earlier (playonlineviewer folder for retail and/or the folder of the private server loader). On the General tab, set your Adapter(s) to use / enable to your graphics card (note that, if the game won't launch after these steps, then try going back, selecting the same folder again in the dropdown menu at the top, and change it back to All, but it should work most of the time with your graphics card selected and will make sure that graphics card gets used. -- known to be necessary with SurfaceBook laptops, and maybe with external graphics card enclosures as well (untested)) On the DirectX tab, set VRAM to 512 MB (higher if you're using HD textures) and unckeck dgVoodoo Watermark at the bottom.
What are some alternatives?
apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs
dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
reshade - A generic post-processing injector for games and video software.
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
vulkan-renderer - Game engine written with C++ and Vulkan.
LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Vulkan-Samples - One stop solution for all Vulkan samples
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
RayTracer - Ray Tracer in C++ with openGL.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.