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Top 18 Rust Webgpu Projects
Cross-platform, safe, pure-rust graphics api.
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.Project mention: Burn – comprehensive dynamic Deep Learning Framework built using Rust | news.ycombinator.com | 2023-11-23
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A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the webProject mention: VkFFT: Vulkan/CUDA/Hip/OpenCL/Level Zero/Metal Fast Fourier Transform Library | news.ycombinator.com | 2023-08-02
To a first approximation, Kompute is that. It doesn't seem to be catching on, I'm seeing more buzz around WebGPU solutions, including wonnx and more hand-rolled approaches, and IREE, the latter of which has a Vulkan back-end.
A sand simulation gameProject mention: Terra Firma, a playable erosion simulation (Free, Works on Proton) | /r/linux_gaming | 2023-01-17
Integrate wgpu into existing iOS | Android apps.
A fast, experimental STEP file viewer (by Formlabs)
An N-body WebAssembly simulation using Web GPUProject mention: Weird Cargo.toml depedencies | /r/rust | 2023-07-11
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
Rust Game engine integrated in Blender [WebGPU ready]Project mention: The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them! | /r/programming | 2023-03-03
A WGSL playground inspired by Shadertoy.Project mention: Pixel shader format WGS is released and can be deployed on both native and Web | /r/shaders | 2023-06-21
There is a desktop application WgShadertoy helps you write wgs files.
Contrast is a WebGPU based 2D render engine written in RustProject mention: WebGPU Fundamentals | news.ycombinator.com | 2023-04-15
This is true, but there is a lot more to the story. For one, WebGPU does not (yet) support mesh shaders, though it may later as an extension. For two, consider a glyph such as "o" that has two contours. Real triangulation generates a mesh that only generates triangles between the outer and inner contours, and mesh shaders aren't good at that. There are techniques (cover and stencil) that draw twice, incrementing and decrementing a winding number stored in the stencil buffer (see contrast renderer for a clean modern implementation), but it does require nontrivial tracking on the CPU side, and can result in lots of draw calls to switch between the cover and stencil stages unless sophisticated batching is done.
Compute shaders avoid all these problems and work on WebGPU 1.0 today.
Rendiation Rendering Framework
An experimental GPU driven renderer using WGPU
🍖 A configurable real-time renderer, backed by wgpu
I also have a similar project that's not done yet - renderling.
Pure Rust GPU image compositor for Procreate file format.
🪄 Shader art using webgpu
Game Of Life using webgpu, written in RustProject mention: Game of Life using WebGPU, written in Rust | news.ycombinator.com | 2023-08-14
3D rendering engine in Rust and WebGPU
I will try to learn the basics of WGPU and Rust.
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Rust Webgpu related posts
There is anything like wgpu.rs for Zig?
2 projects | /r/Zig | 18 Nov 2023
Show HN: Ambient, a multiplayer game engine and platform using WASM/WebGPU/Rust
4 projects | news.ycombinator.com | 4 Oct 2023
An Introduction to Shader Art Coding
1 project | news.ycombinator.com | 15 Sep 2023
Wgpu: Portable Graphics Library for Rust
1 project | news.ycombinator.com | 13 Sep 2023
How a Nerdsnipe Led to a Fast Implementation of Game of Life
3 projects | /r/rust | 30 Jun 2023
WebGPU with C++ ?
5 projects | /r/webgpu | 29 Jun 2023
WGPU: How to use map_async with WASM?
1 project | /r/rust | 23 Jun 2023
A note from our sponsor - Onboard AI
getonboard.dev | 28 Nov 2023
What are some of the best open-source Webgpu projects in Rust? This list will help you: