planar-reflections-unity VS 3d-game-shaders-for-beginners

Compare planar-reflections-unity vs 3d-game-shaders-for-beginners and see what are their differences.

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planar-reflections-unity 3d-game-shaders-for-beginners
2 12
57 17,063
- -
4.4 0.0
about 1 year ago 10 months ago
C# C++
MIT License BSD 3-clause "New" or "Revised" License
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planar-reflections-unity

Posts with mentions or reviews of planar-reflections-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.
  • First pass at some water (ripples + reflection + refraction)
    3 projects | /r/godot | 3 Jul 2023
    I promise that not all of my posts in the future will be like, "Yo, just recompile Godot and add this arbitrary functionality to achieve this mildly whelming effect." But due to using an orthographic camera, I believe I can't render a planar reflection using the frustum mode like in this plugin, as I need a sheared box. I had to adapt this custom projection code and this Unity planar reflection probe plugin to Godot 4, and after randomly altering things it suddenly worked.
  • Open-Source Planar Reflections for the Built-in Render Pipeline!
    1 project | /r/Unity3D | 2 Feb 2022
    I created this Planar Reflections Probe in a way that's easy to implement into any project. I created the video to show how I did it. It gets a little technical, but I think it's worth it to those who are looking to learn some advanced stuff. Everything is MIT, so you can take the code, use it and modify it as much as you want as long as you give me credit. You can find the GitHub repository here.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing planar-reflections-unity and 3d-game-shaders-for-beginners you can also consider the following projects:

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]

tinyrenderer - A brief computer graphics / rendering course

MonoGame - One framework for creating powerful cross-platform games.

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

SHADERed - Lightweight, cross-platform & full-featured shader IDE

Granite - My personal Vulkan renderer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

OpenSubdiv - An Open-Source subdivision surface library.

glTF-Sample-Models - glTF Sample Models

reshade - A generic post-processing injector for games and video software.