physx-rs VS Fyrox

Compare physx-rs vs Fyrox and see what are their differences.

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physx-rs Fyrox
2 63
626 7,242
0.8% 1.8%
6.6 9.9
3 months ago 4 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

physx-rs

Posts with mentions or reviews of physx-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

Fyrox

Posts with mentions or reviews of Fyrox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing physx-rs and Fyrox you can also consider the following projects:

PhysX - NVIDIA PhysX SDK

bevy - A refreshingly simple data-driven game engine built in Rust

PhysX - NVIDIA PhysX SDK

Godot - Godot Engine – Multi-platform 2D and 3D game engine

bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

wgpu - Cross-platform, safe, pure-rust graphics api.

AI4Animation - Bringing Characters to Life with Computer Brains in Unity

macroquad - Cross-platform game engine in Rust.

emerald - A 2D rust game engine focused on portability.

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

salva - 2 and 3-dimensional fluid simulation library in Rust.

gdnative - Rust bindings for Godot 3