physx-rs VS PhysX

Compare physx-rs vs PhysX and see what are their differences.

physx-rs

🎳 Rust binding for NVIDIA PhysX 🦀 (by EmbarkStudios)

PhysX

NVIDIA PhysX SDK (by NVIDIAGameWorks)
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physx-rs PhysX
2 17
626 3,078
0.8% 0.5%
6.6 0.0
3 months ago 8 months ago
Rust C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

physx-rs

Posts with mentions or reviews of physx-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

PhysX

Posts with mentions or reviews of PhysX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

What are some alternatives?

When comparing physx-rs and PhysX you can also consider the following projects:

PhysX - NVIDIA PhysX SDK

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

AI4Animation - Bringing Characters to Life with Computer Brains in Unity

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

emerald - A 2D rust game engine focused on portability.

Box2D - Box2D is a 2D physics engine for games

salva - 2 and 3-dimensional fluid simulation library in Rust.

ODE

particular - N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.

LiquidFun - 2D physics engine for games