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Top 10 Rust Physic Projects
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Still using Rust in a browser-based multiplayer party game I'm working on! I'm using Actix Web for the backend and rapier2d to handle my game's physics. I'm looking to make some more connections amongst the developer / gaming community through my game down the line.
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Project mention: Any examples of using Rapier2D with either Phaser or Godot? | reddit.com/r/rust_gamedev | 2023-02-11
This is probably too out of date, but it's Rapier2D + Godot.
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Project mention: How are Equations of State used to calculate thermophysical properties ? | reddit.com/r/thermodynamics | 2022-11-01
There are other formulations of this, the V,T,Nᵢ is basically the Clapeyron.jl and FeoS formulation. other software that does this, teqp, uses a Vi,T instead, and uses Φ = A/V instead for their base function. (their paper says that it will replace REFPROP, and the author is one of the creators of REFPROP, so his words have weight in that regard).
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SIMple-Mechanics
An educational physics sim for high school physics, part of the SIMple Physics project
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Project mention: Large numerical .txt file for testing | reddit.com/r/AskComputerScience | 2022-06-12
Here, since the numbers are all written at a constant distance it's very easy to parse out, or you can even just use "find and replace". There is a bunch more in that repository too.
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Rust Physics related posts
- Constructing a piston/muscle/gas strut in bevy_rapier3d?
- Next part of my platformer in bevy series
- Any examples of using Rapier2D with either Phaser or Godot?
- Good resources for structuring a 2d physics engine in Rust?
- What are some physics plugins for Bevy?
- My asteroids clone is starting to look good.
- Open-sourced fixed-point physics in Godot C#
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Index
What are some of the best open-source Physic projects in Rust? This list will help you:
Project | Stars | |
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1 | rapier | 2,571 |
2 | nphysics | 1,594 |
3 | emerald | 546 |
4 | physx-rs | 541 |
5 | godot-vs-rapier | 82 |
6 | feos | 61 |
7 | SIMple-Mechanics | 29 |
8 | ux-animate | 20 |
9 | Iridium | 15 |
10 | hello_opengl | 1 |