Rust Physics

Open-source Rust projects categorized as Physics

Top 15 Rust Physic Projects

  • rapier

    2D and 3D physics engines focused on performance.

  • Project mention: Xkcd 2916: Machine | news.ycombinator.com | 2024-04-06

    Ok, so this uses https://rapier.rs/ which is very cool

    Rapier, alongside https://nalgebra.org/ (which it uses underneath) has seriously good documentation and some advanced features like cross-platform determinism (something made hard by the way floating point differs between platforms)

  • nphysics

    2 and 3-dimensional rigid body physics engine for Rust.

  • Project mention: Does anyone know a physics engine where I could simulate a building collapse or such? | /r/PhysicsEngine | 2023-10-03

    Do you need to include fracturing? Is a simple "disassembly" sufficient? If it's rather a disassembly, then bulletphysics. Or take a look at this https://nphysics.org/

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • bevy_xpbd

    2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

  • Project mention: Rust Game Physics Engines: PhysX, Rapier, XPBD & Others | dev.to | 2024-04-03

    Bevy XPBD will move away from the XPBD solver in coming months, which is worth bearing in mind if you are considering using it for your project.

  • numbat

    A statically typed programming language for scientific computations with first class support for physical dimensions and units

  • Project mention: Show HN: Numbat – A programming language with physical dimensions as types | news.ycombinator.com | 2023-11-16

    > 365·243 ought to be 365·2425 exactly:

    Yes. This is also how it is defined: https://github.com/sharkdp/numbat/blob/ba9e97b1fbf6353d24695...

    The calculation above is showing a rounded result (6 significant digits by default).

  • physx-rs

    🎳 Rust binding for NVIDIA PhysX 🦀

  • Project mention: Rust Game Physics Engines: PhysX, Rapier, XPBD & Others | dev.to | 2024-04-03

    GitHub repo: EmbarkStudios/physx-rs

  • emerald

    A 2D rust game engine focused on portability.

  • salva

    2 and 3-dimensional fluid simulation library in Rust.

  • Project mention: Rust Game Physics Engines: PhysX, Rapier, XPBD & Others | dev.to | 2024-04-03

    GitHub repo: dimforge/salva

  • SaaSHub

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  • thetawave

    A physics based, space shooter game made with Rust and the Bevy engine.

  • Project mention: Thetawave: A physics based, space shooter game made with Rust and the Bevy engi | news.ycombinator.com | 2024-04-20
  • particular

    N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.

  • feos

    FeOs - A Framework for Equations of State and Classical Density Functional Theory

  • godot-vs-rapier

    compare gdnative rust based physics against Godot built-in physics

  • SIMple-Mechanics

    An educational physics sim for high school physics, part of the SIMple Physics project

  • ux-animate

    A simple but powerful tweening, spring physics, animation library for Rust

  • Iridium

    Atomic Physics Library (by JASory)

  • hello_opengl

    My "Hello World" for OpenGL.

  • SaaSHub

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Rust Physics related posts

Index

What are some of the best open-source Physic projects in Rust? This list will help you:

Project Stars
1 rapier 3,610
2 nphysics 1,615
3 bevy_xpbd 952
4 numbat 872
5 physx-rs 631
6 emerald 557
7 salva 454
8 thetawave 156
9 particular 127
10 feos 100
11 godot-vs-rapier 86
12 SIMple-Mechanics 30
13 ux-animate 21
14 Iridium 18
15 hello_opengl 0

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