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[2]: https://github.com/Jondolf/bevy_xpbd/issues/346
My personal opinion (and I don't speak for anyone else) is that Bevy 0.13 is usable for 2D games if you use Tiled as your editor. Most 3D games will have to wait until 0.14 (the next release) though, since there isn't animation blending yet (though note [1]), and most 3D games need that. Since I landed animation blending in 0.14, once that version is out I think Bevy will be ready for advanced users who aren't afraid to get their hands dirty to build serious stuff, with using space_editor as your editor.
[1]: https://github.com/mbrea-c/bevy_animation_graph