ov2slam
OVĀ²SLAM is a Fully Online and Versatile Visual SLAM for Real-Time Applications (by ov2slam)
voxblox
A library for flexible voxel-based mapping, mainly focusing on truncated and Euclidean signed distance fields. (by ethz-asl)
ov2slam | voxblox | |
---|---|---|
1 | 1 | |
545 | 1,255 | |
- | 1.0% | |
0.0 | 0.0 | |
almost 3 years ago | 2 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ov2slam
Posts with mentions or reviews of ov2slam.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-11.
-
Questions for SLAM/SfM for Dense 3D Reconstruction (DSO vs ORB, Monofusion etc.)
For instance you could go with : https://github.com/ov2slam/ov2slam , add some processing on the keyframes for depth maps computation and then fuse the depth maps in a TSDF using https://github.com/personalrobotics/OpenChisel or https://github.com/ethz-asl/voxblox
voxblox
Posts with mentions or reviews of voxblox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-11.
-
Questions for SLAM/SfM for Dense 3D Reconstruction (DSO vs ORB, Monofusion etc.)
For instance you could go with : https://github.com/ov2slam/ov2slam , add some processing on the keyframes for depth maps computation and then fuse the depth maps in a TSDF using https://github.com/personalrobotics/OpenChisel or https://github.com/ethz-asl/voxblox
What are some alternatives?
When comparing ov2slam and voxblox you can also consider the following projects:
pyslam - pySLAM contains a monocular Visual Odometry (VO) pipeline in Python. It supports many modern local features based on Deep Learning.
elevation_mapping - Robot-centric elevation mapping for rough terrain navigation
pixel-perfect-sfm - Pixel-Perfect Structure-from-Motion with Featuremetric Refinement (ICCV 2021, Best Student Paper Award)
OpenChisel - An open-source version of the Chisel chunked TSDF library.
openvslam - OpenVSLAM: A Versatile Visual SLAM Framework
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
MonoRec - Official implementation of the paper: MonoRec: Semi-Supervised Dense Reconstruction in Dynamic Environments from a Single Moving Camera (CVPR 2021)