ospray VS GLSL-PathTracer

Compare ospray vs GLSL-PathTracer and see what are their differences.

ospray

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization (by RenderKit)
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ospray GLSL-PathTracer
1 1
970 1,735
0.2% -
9.0 3.1
2 months ago 3 months ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ospray

Posts with mentions or reviews of ospray. We have used some of these posts to build our list of alternatives and similar projects.

GLSL-PathTracer

Posts with mentions or reviews of GLSL-PathTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-27.

What are some alternatives?

When comparing ospray and GLSL-PathTracer you can also consider the following projects:

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

tinyrenderer - A brief computer graphics / rendering course

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated

RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

Open3D - Open3D: A Modern Library for 3D Data Processing

C-Path-Tracer - Path Tracer written in C. Made mostly for fun.