ospray VS path-tracer

Compare ospray vs path-tracer and see what are their differences.

ospray

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization (by RenderKit)
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ospray path-tracer
1 2
970 51
0.2% -
9.0 4.2
2 months ago about 2 years ago
C++ C++
Apache License 2.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ospray

Posts with mentions or reviews of ospray. We have used some of these posts to build our list of alternatives and similar projects.

path-tracer

Posts with mentions or reviews of path-tracer. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ospray and path-tracer you can also consider the following projects:

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

tinyrenderer - A brief computer graphics / rendering course

pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

Open3D - Open3D: A Modern Library for 3D Data Processing

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.