assimp VS 3d-game-shaders-for-beginners

Compare assimp vs 3d-game-shaders-for-beginners and see what are their differences.

assimp

Haskell FFI bindings for Assimp (by joelburget)
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assimp 3d-game-shaders-for-beginners
- 12
11 17,063
- -
0.0 0.0
almost 9 years ago 10 months ago
C++ C++
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

assimp

Posts with mentions or reviews of assimp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning assimp yet.
Tracking mentions began in Dec 2020.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing assimp and 3d-game-shaders-for-beginners you can also consider the following projects:

fltkhs - Haskell bindings to FLTK GUI toolkit.

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

sdl2 - Haskell bindings to the SDL2 library

tinyrenderer - A brief computer graphics / rendering course

threepenny-gui - GUI framework that uses the web browser as a display.

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

Win32 - Haskell support for the Win32 API

SHADERed - Lightweight, cross-platform & full-featured shader IDE

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

Granite - My personal Vulkan renderer

OpenGL - Haskell bindings to OpenGL

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com