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|MIT License||GNU General Public License v3.0 or later|
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
8 projects | reddit.com/r/rust | 25 Jan 2023
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
Hey Rustaceans! Got a question? Ask here (4/2023)!
20 projects | reddit.com/r/rust | 23 Jan 2023
GUI programming in C++
2 projects | reddit.com/r/cpp_questions | 17 Jan 2023
Dear ImGui easy to use and understand immediate mode is simple to understand and fits games with a render loop Small file size Con: Doesn't look like your native OS widgets
X Window System Basics
4 projects | news.ycombinator.com | 10 Jan 2023
- X Toolkit Intrinsics Reference Manual
However they have very little to do with how modern operating systems (Windows, MacOS) deal with that stuff.
As for toys, I'd recommend reading about Dear ImGui . It handles everything you mentioned while being self-contained so you can see how everything works from top to bottom. Many talks and articles have been written about it though I can't vouch for any of them.
Welches ist die beste Programmiersprache für Anfänger?
4 projects | reddit.com/r/FragReddit | 4 Jan 2023
What is the fastest, lightest weight GUI framework?
5 projects | reddit.com/r/cpp_questions | 27 Dec 2022
Check out these: https://github.com/ocornut/imgui https://github.com/mikke89/RmlUi
Music Player Application Project
2 projects | reddit.com/r/cpp_questions | 27 Dec 2022
ImGUI (https://github.com/ocornut/imgui) probably as simple as it can get
C++ Projects with GUI
2 projects | reddit.com/r/cpp | 22 Dec 2022
One simple, rather unimportant GUI library is this one, and even they claim a pretty long user list
How to create GUI applications using C/C++
2 projects | reddit.com/r/AskProgramming | 20 Dec 2022
Dear ImGui and SFGUI are options.
Is Raylib optimal for this project?
2 projects | reddit.com/r/raylib | 19 Dec 2022
Raylib was created primarily for game development. If all you need is a minimal graphics library for drawing ui, then I would check out Nuklear or IMGUI Raylib will not help all that much with writing code to interface with the arduino and calculate the map.
in game UI for your engine
3 projects | reddit.com/r/gameenginedevs | 30 Jan 2022
You could have a look at CEGUI or MyGUI. I haven't used either, but as far as I remember both of them implement multiple rendering backends and are/were used in some more or less notable projects.
Best engine/tools to make games that are purely UI?
4 projects | reddit.com/r/gamedev | 16 Sep 2021
Openmw uses http://mygui.info for their UI. I remember using it with SDL years ago. Honestly though, c++ isn't worth the hassle in my own opinion.
What are some alternatives?
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
NanoGUI - Minimalistic GUI library for OpenGL
wxWidgets - Cross-Platform C++ GUI Library
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
nana - a modern C++ GUI library
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
webview - Tiny cross-platform webview library for C/C++/Golang. Uses WebKit (Gtk/Cocoa) and Edge (Windows)
raylib - A simple and easy-to-use library to enjoy videogames programming
GuiLite - ✔️The smallest header-only GUI library(4 KLOC) for all platforms