godot-steam-api
3d-game-shaders-for-beginners
godot-steam-api | 3d-game-shaders-for-beginners | |
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8 | 12 | |
397 | 17,083 | |
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5.4 | 0.0 | |
13 days ago | 11 months ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
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godot-steam-api
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Opening my project on a Mac rewrites project.godot, then on Windows the changes are reverted. How to fix this?
I'm using the SteamAPI plugin and noticed that if I open my project on a Mac, the plugin's entries are rewritten in project.godot. All the "base" properties of classes belonging to this plugin which are empty strings on Windows become "Reference" on the Mac. Re-opening the same project on Windows revert these changes, so my git history would start accumulating garbage if I let this chaos continue.
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Steam achievement integrations with samsface API breaking the code?
Hey all, I've nearly finished building a little tower defense / deckbuilder roguelike that I'm releasing to steam in the next couple of weeks. Using this API I was able to get achievements working exactly as intended through my Godot engine running of the game, but I uploaded the build to Steam and got some beta tester keys to send to friends, and all of them are encountering new bugs that were never in the game before that I'm 100% sure have something to do with the achievements code.
- Godot Steam Integration
- Valve has been recommending games should pause on Steam Overlay activation. So I made a plugin that let's Godot detect it :)
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Beat Invaders - Steam Store page is live! ( Source Code will be available as a DLC )
I plan a release in early February, I still have to wrap some things up and finish the Steam integration using Sam's Godot Steam API.
- If you're shipping a game on steam, checkout my Godot Steam plugin, no rebuilding Godot and supports Mac (even M1 machines)!
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Does anyone have experience in self-publishing to Steam?
actually should work with this repo now: https://github.com/samsface/godot-steam-api
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I open sourced my Steam integration plugin, hope is useful for Godot community ๐
I mention in the video the source is on this branch: https://github.com/samsface/godot-steam-api/tree/work.
3d-game-shaders-for-beginners
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The Book of Shaders
This is a great series if youโre looking for a tutorial. https://lettier.github.io/3d-game-shaders-for-beginners/inde...
- Random Code Inspiration Volume 2
- 3D game shaders for beginners: step-by-step guide to SSAO, lighting, and more
- Beginner friendly tutorial
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Ask HN: What is your new year's resolution?
Sort of.
1. I want to start with working through applying shaders to a 3d scene using the Panda3d library (https://github.com/panda3d/panda3d) . This repo covers that: https://github.com/lettier/3d-game-shaders-for-beginners.
2. Create a simple, custom, graphics-only (no collisions / physics) game engine using Entt (https://github.com/skypjack/entt) and Panda3d. The engine would rely mostly on simple inputs, like mouse clicks, and 3d graphics.
3. Configure clangd to warn on features outside C++11 then refactor both projects (1 & 2)
4. Run experiments on the game engine while working through the Vulkan book: https://raw.githubusercontent.com/Overv/VulkanTutorial/maste...
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Where to find shader resources?
Book of Shaders 3D Game Shaders for Beginners Martin Donald Freya Holmer
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Game Engine From Scratch
Some tutorials I have looked at (well nor originally, as I learned the basics when we were still at DX9 :D): - https://lettier.github.io/3d-game-shaders-for-beginners/index.html
- Are there any resources on Post processing effects like Bloom HDR rendering tone mapping etc..
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OpenGL engine - testing omnidirectional shadow maps with Sponza
Thanks! What feature would you add next? I've been thinking of implementing some of the shaders here
- 3D Game Shaders for Beginners
What are some alternatives?
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.
dialogic - ๐ฌ Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
tinyrenderer - A brief computer graphics / rendering course
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library
Godot - Godot Engine โ Multi-platform 2D and 3D game engine
SHADERed - Lightweight, cross-platform & full-featured shader IDE
godot-git-plugin - Git implementation of the VCS interface in Godot
Granite - My personal Vulkan renderer
Gut - Godot Unit Test. Unit testing tool for Godot Game Engine.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com