godot-go
luascript
godot-go | luascript | |
---|---|---|
6 | 5 | |
461 | 603 | |
3.3% | - | |
6.6 | 6.4 | |
9 days ago | 2 months ago | |
Go | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-go
- What are language "bindings"
- Godot 4.0, C# or GDScript & GDExtension. Which will you use and why?
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Godot is amazing. The discourse on HN is even better. I come here every day for insight and context and encouragement.
Go-dot.
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I am making a 3D Game Engine from (almost) scratch in Go, and streaming it all live
With that being said, this seems like the most active/recent fork of godot-go.
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Announcing GoGodotJam - Let's make Godot Go Big
The name of the jam makes me think it's a jam for this.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-git-plugin - Git implementation of the VCS interface in Godot
godot-go - Go language bindings for the Godot Engine's GDNative API.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gosynflood - Demonstrates a synflood DDOS attack with raw sockets (for Ubuntu and Debian-like distros)
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
aegis - Linux, FreeBSD, NetBSD, OpenBSD and Windows debugging detection library. With support for C and Go.
GodotGoG - GOG module for Godot engine.
godot-go - Go bindings for Godot's GDNative and NativeScript APIs
ento - Entity Component System written in Go
gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.