godot-git-plugin
luascript
godot-git-plugin | luascript | |
---|---|---|
10 | 5 | |
626 | 605 | |
3.5% | - | |
4.4 | 6.4 | |
28 days ago | 3 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-git-plugin
- Git plugin for Godot 4.1 works and can be downloaded from here
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Version control for your Godot game projects
Now, from what I’ve seen, at the moment, the only plugins that are available in Godot’s asset library for versioning are Git integrations. In fact, the Godot team has even released an official Git versioning plugin to directly connect your Godot project to a Git SCM.
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Godot keeps crashing on staging changes and project can't be opened after that
You can read more in this issue I put in: https://github.com/godotengine/godot-git-plugin/issues/171
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Allowing DH key exchange algorithm in Gitea?
Thinking it was on the plugins side, I created a Github Issue for the task, and the plugin is using libssh2 1.1 which only supports DH.
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(Godot Git Plugin v2.1.0) Error -16: Failed to retrieve list of SSH authentication methods: Failed getting response
I'm relatively new to Git and GitHub still, and I am currently trying to install/set up the Godot Git plugin https://github.com/godotengine/godot-git-plugin/releases/tag/v2.1.0 for a new project in Godot 3.5
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Plain text project files
Doesn't the version control plugin handle this?
- Major milestone ready for testing: Godot 4.0 alpha 1 is out!
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My 2D Plaformer was working great until I tried to add a boomerang. I tried deleting the code but my character/the enemy is still frozen in place. Does anyone know how I can fix it?
I tried to follow this guide for installing: https://github.com/godotengine/godot-git-plugin/wiki but Godot sees no VCS Addons. Do I have to put the prerequisites somewhere first? The two errors that I'm getting right now are "The identifier "velocity" isn't declared in the current scope." and "Method failed. Returning: ERR PARSE_ERROR"
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Godot GitHub Integration Plug-In takes forever to load Notifications. Please Help.
Are you using the "official" Git plugin? (https://github.com/godotengine/godot-git-plugin). It looks like there is another but its no longer receiving updates from the creator (https://github.com/fenix-hub/godot-engine.github-integration)
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How to do version control in Godot
Use git. If you are not confident with command line there’s also an engine integration for it https://github.com/godotengine/godot-git-plugin
luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
What are some alternatives?
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
godot-go - Go bindings for Godot 4.2 GDExtension API
godot-engine
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Godot - Godot Engine – Multi-platform 2D and 3D game engine
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
GodotGoG - GOG module for Godot engine.
godot-docs - Godot Engine official documentation
godot-steam-api - Godot Steam integration using GDNative.
gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.