godot-embed-external-editor
Embed an external script editor (e.g. VSCode) into the Godot editor. (by RedMser)
gdextension
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1. (by nathanfranke)
godot-embed-external-editor | gdextension | |
---|---|---|
1 | 3 | |
56 | 166 | |
- | - | |
0.0 | 6.4 | |
over 1 year ago | 5 months ago | |
C++ | C++ | |
MIT License | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-embed-external-editor
Posts with mentions or reviews of godot-embed-external-editor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-15.
gdextension
Posts with mentions or reviews of gdextension.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-10.
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How to register a native GDExtension class as Autoload?
The native code needs to run computations in _physics_process, therefore a regular singleton as shown here won't work.
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Is there any video tutorial for using GDExtension?
set your repo up like this: https://github.com/nathanfranke/gdextension
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Embedding VSCode directly into the Godot Editor
In 4.0 they replaced GDNative with GDExtension, but I couldn't get the sample project to compile after adding the windows.h headers. So for now it's a modified engine build, until I can fix the linker errors I'm getting...
What are some alternatives?
When comparing godot-embed-external-editor and gdextension you can also consider the following projects:
godot-llm-experiment - Getting an LLM to work with Godot.
godot-vscode-plugin - Godot development tools for VSCode
luascript - Lua language support for Godot Engine
epic-online-services-godot - Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
godot-extras - LOD and optimization C++ addons and shaders for Godot 4 and Godot 3
sand-slide - Fast falling sand game made within Godot and utilizing beta GDExtension features
godot_debug_draw_3d - Draw 3D debug graphics and 2D overlays with this add-on.
godot-embed-external-editor vs godot-llm-experiment
gdextension vs godot-llm-experiment
godot-embed-external-editor vs godot-vscode-plugin
gdextension vs godot-vscode-plugin
godot-embed-external-editor vs luascript
gdextension vs epic-online-services-godot
godot-embed-external-editor vs Godot
gdextension vs godot-jolt
godot-embed-external-editor vs godot-extras
gdextension vs luascript
godot-embed-external-editor vs sand-slide
gdextension vs godot_debug_draw_3d