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Yeah, that's what I'm talking about, but you can also bind something to editor.action.addSelectionToNextFindMatch and use that to quickly find and replace. I called it "multicursor" because it works with text on the same line too. I've also seen it refered to as multicaret. The GIP for this feature is here if you're interested: https://github.com/godotengine/godot-proposals/issues/245
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Check it out on GitHub
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There is a manual command for it, but no shortcut. This is something that would have to be supported by the VSCode extension itself. See this PR: https://github.com/godotengine/godot-vscode-plugin/pull/405
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Soon https://github.com/godotengine/godot/pull/61902
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