foliage-shader VS HSV-Color-Picker-Unity

Compare foliage-shader vs HSV-Color-Picker-Unity and see what are their differences.

foliage-shader

Unity surface shader for leaves/pine needles (on alpha cutout textures) (by teadrinker)
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foliage-shader HSV-Color-Picker-Unity
1 1
14 609
- -
0.0 0.7
about 3 years ago about 1 year ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

foliage-shader

Posts with mentions or reviews of foliage-shader. We have used some of these posts to build our list of alternatives and similar projects.

HSV-Color-Picker-Unity

Posts with mentions or reviews of HSV-Color-Picker-Unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-13.

What are some alternatives?

When comparing foliage-shader and HSV-Color-Picker-Unity you can also consider the following projects:

unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

UnityFurShader - 🐈 Fur shader for Unity.

UnityColorPicker - Runtime color picker for Unity

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.