fheroes2
Silk.NET
fheroes2 | Silk.NET | |
---|---|---|
149 | 35 | |
2,523 | 3,686 | |
- | 2.5% | |
9.8 | 5.2 | |
2 days ago | 9 days ago | |
C++ | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fheroes2
-
Lessons from Open-Source Game Projects
fhearos2 - Heroes of Might and Magic II clone. C++, SDL2
-
Show HN: Play Heroes of Might and Magic II demo from 1996 in the browser
Emscripten port https://github.com/midzer/fheroes2 took me over 24 hours due removal of multi-threaded code - and rather slow compile laptop. Currently Browser Audio API can't run in a worker at all. PThreads are stable in Emscripten but can make issues for example if main thread is blocked via mutexes.
Based on Original port https://github.com/ihhub/fheroes2 THX!
- Fheroes2: Excellent way of enjoying HoMM2 nowadays
- fheroes2 version 1.0.8 released
- Fbheroes version 1.0.7 further improves pathfinding
- FBheroes2 version 1.0.6 Further Improves AI
- H2 gog windows version
- FHEROES2 - is a recreation of Heroes of Might and Magic 2 game engine
Silk.NET
-
Is there a real time graphics llibrary in c#
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
-
Math Game Project
Here is an example of using "releases" in GitHub: https://github.com/dotnet/Silk.NET/releases. Most repositories use releases and releases seem like they wpuld be appropriate for your repository too.
-
Is there a way to display 3D models on a page?
I've been looking at this. Is this similar to the UrhoSharp project you talk about? https://github.com/dotnet/Silk.NET
- [WinUI] High level 2D rendering library
-
SDL2 + OpenGL in C#?
Have you looked at Silk.NET before?
-
Using .NET with low level rendering code?
Take a look at https://github.com/dotnet/Silk.NET . You should be able to use your existing rendering context with it. So you could use something like imgui (They have bindings for that) to render your UI. Or if you just start writing your rendering code, you could consider writing the whole rendering engine with it. I used it in the past for a game engine and performance is no problem for most of the usecases.
- Anybody using System.Numerics for 3D graphic applications?
- Cross-platform audio playback
- C# Game engine - suggestions
-
Why is every graphics API C# wrapper I find deprecated?
If you want something more ".NET like", check out Silk.NET instead. It's also community maintained and in the .NET Foundation, but does name remappings, friendly API overloads, and other things that make it feel more ".NET like": https://github.com/dotnet/Silk.NET
What are some alternatives?
vcmi - Open-source engine for Heroes of Might and Magic III
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
devilutionX - Diablo build for modern operating systems
Veldrid - A low-level, portable graphics library for .NET.
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
SharpDX
openjazz - OpenJazz
Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.
CorsixTH - Open source clone of Theme Hospital
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.